– Scripted player movement and echo location mechanics
– Scripted the audio and triggers for all of the music and sound fx
– Scripted game progression and transitions
– Designed and scripted the UI
You are Ting, an elder monk residing in the oldest monastery of the Tumeni mountain range. Once a month, the elder monks of this monastery are tasked with traversing the dark tunnels of the monastery as a show of faith. Ting must channel his chi to reach the sacred lantern.
This game was developed as part of the Global Game Jam. The theme for this jam was “Waves.” Our interpretation of this theme was sight via sound waves (i.e. echolocation)