Platform: PC
Engine: Unity
Team Size: Five
Team Role: Lead Game Designer and Programmer


– Scripted the audio engine and triggers, interaction and puzzle-like mechanics
– Scripted game progression
– Designed and modeled the level which includes the house structure, furniture and objects
– Designed and scripted all of the UI and transitions within the game
– Wired player animations to the player movement script
– Iterated and fine tuned various mechanics during development


It was a typical day in the Spring of the 1960’s. Charlotte, the main protagonist, was about to prepare dinner until she noticed her son, William, had gone missing.

Help Charlotte find William.

Gameplay Video